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Layers

We need layers. Even one additional layer would be huge.

Many panels in a storyboard will reuse elements. If I am storyboarding a complex action in a static frame, I will reuse background (or foreground) elements from one panel to another. Animation and storyboarding applications all provide at least one optional layer that the user can use as background or for reusing or, for that matter, for reference marks or drawing aids. Copying/pasting from/to another layer or another panel should be easy, since a storyboard artist will be doing it often.

When storyboarding on paper, I would trace my “stage” into panels that shared the same BG.

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  • ShotGlide

    Team•

    Jul 5

    Thanks for the detailed note. Some of this can already be handled with image import: you can use an imported image as a background underneath your drawing for reference images, layouts, or repeated elements, and imported images remain available across the project. Multiple imported images can also be batch-dropped across consecutive frames. More about this here:

    https://shotglide.featurebase.app/help/articles/6156799-importing-images

    That said, full editable drawing layers are outside the current scope of ShotGlide. Please see the existing thread here:

    https://shotglide.featurebase.app/p/layers-when-drawing


    Thanks for your feedback.

    • tekkonkinkreet

      •

      Jul 5

      For this we definitely need the ability to dim or reduce the image opacity.

      • ShotGlide

        Team•

        Jul 6

        Definitely. This is already planned and coming in a future update. Thanks.